Assets.xcassets图片是拖到右边里面去的。
//// ViewController.m// 03-综合练习//#import "ViewController.h"@interface ViewController ()// 购物车@property (weak, nonatomic) IBOutlet UIView *shopCarView;// 添加按钮@property (weak, nonatomic) IBOutlet UIButton *addButton;// 删除按钮@property (weak, nonatomic) IBOutlet UIButton *removeButton;// 全局的下标//@property (nonatomic, assign) NSInteger index;@end@implementation ViewController- (void)viewDidLoad { [super viewDidLoad]; // 给下标赋值// self.index = 0; // // 裁剪多余部分(不可取)// self.shopCarView.clipsToBounds = YES;}/** * 添加到购物车 * * @param button 按钮 */- (IBAction)add:(UIButton *)button {/***********************1.定义一些常量*****************************/ // 1.总列数 NSInteger allCols = 3; // 2.商品的宽度 和 高度 CGFloat width = 80; CGFloat height = 100; // 3.求出水平间距 和 垂直间距 CGFloat hMargin = (self.shopCarView.frame.size.width - allCols * width) / (allCols -1); CGFloat vMargin = (self.shopCarView.frame.size.height - 2 * height) / 1; // 4. 设置索引 NSInteger index = self.shopCarView.subviews.count; // 5.求出x值 CGFloat x = (hMargin + width) * (index % allCols); CGFloat y = (vMargin + height) * (index / allCols); /***********************2.创建一个商品*****************************/ // 1.创建商品的view UIView *shopView = [[UIView alloc] init]; // 2.设置frame shopView.frame = CGRectMake(x, y, width, height); // 3.设置背景颜色 shopView.backgroundColor = [UIColor greenColor]; // 4.添加到购物车 [self.shopCarView addSubview:shopView]; /***********************3.设置按钮的状态*****************************/// if (index == 5) {// button.enabled = NO;// } button.enabled = (index != 5); // 5.设置删除按钮的状态 self.removeButton.enabled = YES; // 让下标+1// self.index += 1;}/** * 从购物车中删除 * * @param button 按钮 */- (IBAction)remove:(UIButton *)button { // 1. 删除最后一个商品 UIView *lastShopView = [self.shopCarView.subviews lastObject]; [lastShopView removeFromSuperview]; // 2.设置索引值 -1// self.index -= 1; // 3. 设置添加按钮的状态 self.addButton.enabled = YES; // 4. 设置删除按钮的状态 /* if (self.shopCarView.subviews.count == 0) { self.removeButton.enabled = NO; } */ self.removeButton.enabled = (self.shopCarView.subviews.count != 0); }@end